Project Manager & Game Designer — ACX
2026 — Present
Coordinating developers, designing gameplay, ensuring milestones are met to reach the end goal of releasing a high quality game.
Selected Roblox work, current roles, and shipped production experience.
Resume
Take a look at the roles I have undertaken in the past that helped shape me into the developer that I am today.
2026 — Present
Coordinating developers, designing gameplay, ensuring milestones are met to reach the end goal of releasing a high quality game.
2025 — Present
Developing an anime team-based hero shooter inspired by Marvel Rivals. Responsible for system implementation, refactors, bug fixes, optimization, and QA support across the production codebase.
2024
Built and supported gameplay systems for an MMORPG-style Roblox experience, contributing production features, backend logic, bug fixes, and system improvements.
2024
Reviewed role applications for aspiring scripters and helped scripters formulate solutions to coding problems.
Languages that I work with.
What I use to build your game.
Fast, reliable, production-ready gameplay.
I adapt to modern tools that boost development.